David 444 Posted May 3, 2018 Any suggestions towards more donator perks or features on the (super) donator island can be noted below. 0 Share this post Link to post Share on other sites
durial 15 Posted May 3, 2018 3 minutes ago, David said: Any suggestions towards more donator perks or features on the (super) donator island can be noted below. More trade post slots More pkp from wild boss kills Increased coins from kills Increased PKP from kills Free repairs of broken equipment Autokept items when dieing outside of wild. Lowered killcount requirement for GWD 2 Share this post Link to post Share on other sites
LEGION133793 1 Posted May 3, 2018 1st suggestion doesn't have much to do with donating but the 2nd one does, Make the mage cape switch 5 times per day rather than have it be once per hour, 2nd suggestion after you make it switch 5 times per day have people with donator or super donator+ be able to switch more than 5 times per day 0 Share this post Link to post Share on other sites
Sarzock 4 Posted May 3, 2018 (edited) Donators should also get more vote points from voting. Maybe get a small discount from wildy point store? maybe... The Island should include Skilling spot of course, including spot for anglers and such... NPCs we can kill for gold/smaller items like whip, rings, and things of that nature,,, with a very low chance at "rares"... can make whatever you want have that low drop rate. Maybe give donators the ability to teleport directly to some bosses, not all of course. Edited May 3, 2018 by sarzock 0 Share this post Link to post Share on other sites
aw 290 Posted May 3, 2018 I feel like whilst base rewards are great, such as the ::bank ability and many of the ideas that have been suggested here, this is a perfect opportunity to make other content more appealing. For example what about max cape perks, such as useful teles, a right click ::bank etc were available to donators with the max cape. 0 Share this post Link to post Share on other sites
LEGION133773 3 Posted May 3, 2018 extra pkp per kills extra gp per kills 5% lower prices in shops sanfews spawnable for donators I’ll think of more later 0 Share this post Link to post Share on other sites
Wclord999 21 Posted May 3, 2018 6 hours ago, durial said: More trade post slots More pkp from wild boss kills Increased coins from kills Increased PKP from kills Free repairs of broken equipment Autokept items when dieing outside of wild. Lowered killcount requirement for GWD Theres no gwd killcount needed if donor? Thats how it used to be anyway 0 Share this post Link to post Share on other sites
durial 15 Posted May 3, 2018 8 hours ago, Wclord999 said: Theres no gwd killcount needed if donor? Thats how it used to be anyway News to me, I don't gwd, figured this would be an easy suggestion. Thanks 0 Share this post Link to post Share on other sites
Wclord999 21 Posted May 3, 2018 1 hour ago, durial said: News to me, I don't gwd, figured this would be an easy suggestion. Thanks Not sure if it still is mate, but thats how it used to be 0 Share this post Link to post Share on other sites
ADAM 158 Posted May 3, 2018 Yeah it still is @Wclord999 ? 0 Share this post Link to post Share on other sites