aw 290 Posted June 24, 2018 50 minutes ago, cokiemonsta said: What if it was like a lottery? every 1m is a ticket and the winner is picked monthly for a one of a kind item. There will be roughly 20 items and it spins a wheel like a mystery box and you get whatever item it lands on. I just don't know what kind of cosmetics you can use without making it useless, untradeable and overpowered. Maybe like a set of auto kept/untradeable wings? or maybe cool ornament kit for an ags and if you get smited for it, you lose the ags and auto keep the ornament kit. I'd prefer that. 0 Share this post Link to post Share on other sites
Virtus 120 Posted June 24, 2018 This is a great idea! I can think of many cosmetics that are not yet ingame that we can add as a reward. The cosmetic item would be tradeable, so it has a value and makes it more worthwhile to participate in the well. Seems like a great money/item sink tbh. 0 Share this post Link to post Share on other sites
cokiemonsta 17 Posted June 24, 2018 58 minutes ago, Virtus said: This is a great idea! I can think of many cosmetics that are not yet ingame that we can add as a reward. The cosmetic item would be tradeable, so it has a value and makes it more worthwhile to participate in the well. Seems like a great money/item sink tbh. You sure the cosmetic should be tradeable? At that point players might chuck there banks in attempt at profit. 0 Share this post Link to post Share on other sites
aw 290 Posted June 24, 2018 11 hours ago, cokiemonsta said: You sure the cosmetic should be tradeable? At that point players might chuck there banks in attempt at profit. It should be tradable, if the player profits, so be it. They would only be selling it for cash that already exists in the game anyway. 1 Share this post Link to post Share on other sites
Absence 8 Posted June 24, 2018 Very nice suggestion ;). +1 0 Share this post Link to post Share on other sites
kegan 3 Posted June 26, 2018 1 hr of 1.5x xp per 150m dumped? Or something since skilling is lackluster atm. Maybe after x amount an extra wildy chest spawns and after x more another vork spawns. Neither of these should reset normal spawn timers 0 Share this post Link to post Share on other sites
aw 290 Posted June 26, 2018 6 hours ago, kegan said: 1 hr of 1.5x xp per 150m dumped? Or something since skilling is lackluster atm. Maybe after x amount an extra wildy chest spawns and after x more another vork spawns. Neither of these should reset normal spawn timers That's not really a fair reward in my opinion. 0 Share this post Link to post Share on other sites
kegan 3 Posted June 27, 2018 16 hours ago, Rudra said: That's not really a fair reward in my opinion. How so. It would be a community funded pool with community based rewards. Community dumps x amount community gets xp boost. Community dumps y amount gets vork 0 Share this post Link to post Share on other sites
aw 290 Posted June 27, 2018 2 hours ago, kegan said: How so. It would be a community funded pool with community based rewards. Community dumps x amount community gets xp boost. Community dumps y amount gets vork Ahh I see what you're saying, a community reward, not just a reward for certain individuals. Well I support that. 0 Share this post Link to post Share on other sites
cokiemonsta 17 Posted June 27, 2018 I don't think the community should get extra vorkaths, there are enough in game. But the experience boost is interesting. A 1.5x experience boost to the entire community for a whole 24 hours (so nobody gets left out due to timezone). But if this is going to happen the whole community should gather 1.5b. 0 Share this post Link to post Share on other sites