Jump to content
Sign in to follow this  
Nuu

Max Cape Perks

Recommended Posts

1 hour ago, Rudra said:

Personal teleport wizard would be so good.

So many times I've had to teleport back the edge to get somewhere else lol...

Share this post


Link to post
Share on other sites
11 hours ago, Storm said:

So many times I've had to teleport back the edge to get somewhere else lol...

Literally.

Share this post


Link to post
Share on other sites

I think instead of having instant teleports to slayer bosses or any sort of pvm boss, you should be able to teleport to bonus locations around the wilderness.

For example:

- Outside Lava Maze just like the burning amulet but don't have to waste an extra inventory.

- Outside agility course so it can be used for ancient wyverns and quick access to the course.

- Teleport to the entrance of lava dragons. This could be used for lava dragons and that extra teleport to vorkath west of !gdz.

- Teleport 2 tiles away from corp cave. (just so you can't bring completely max gear there without risk) 

- Teleport to Ankous. (quick access to zulrah) 

I believe the above teleports are the only teleports that might be needed as perks for max cape. 

Share this post


Link to post
Share on other sites
On 7/14/2018 at 2:06 AM, cokiemonsta said:

I think instead of having instant teleports to slayer bosses or any sort of pvm boss, you should be able to teleport to bonus locations around the wilderness.

For example:

- Outside Lava Maze just like the burning amulet but don't have to waste an extra inventory.

- Outside agility course so it can be used for ancient wyverns and quick access to the course.

- Teleport to the entrance of lava dragons. This could be used for lava dragons and that extra teleport to vorkath west of !gdz.

- Teleport 2 tiles away from corp cave. (just so you can't bring completely max gear there without risk) 

- Teleport to Ankous. (quick access to zulrah) 

I believe the above teleports are the only teleports that might be needed as perks for max cape. 


I think this is a really good idea, it doesn't completely remove the risk of the wilderness for some of those PvM monsters in  the wild, as well as the some of the others this would be an awesome addition.

+1

Edited by Bonghead

Share this post


Link to post
Share on other sites

Been trying to push this update since LocoPK, nothing they prioritize as of yet.

Share this post


Link to post
Share on other sites

I would like to see max cape as a direct teleport to slayer task for non wildy tasks. Nice to see you actually used time to make this suggestion. :)

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×