Cali 9 Posted March 28, 2019 This suggestion serves no particular use except making slayer more interesting. Basically, like osrs, i think slayer monsters should just drop good alchables because slayer tends to get boring when all you do is kill and pick up some blood money. Sometimes i find myself getting too bored to even pick up the money and i miss out on some cash. 0 Share this post Link to post Share on other sites
David 444 Posted March 28, 2019 Any subtitute items for the purpose of alching you know of? 0 Share this post Link to post Share on other sites
Cali 9 Posted March 28, 2019 1 hour ago, David said: Any subtitute items for the purpose of alching you know of? rune armor/weapons, dragon armor pieces or weapons, leaf bladed weapons, mystic pieces, noted addy pieces, Item - OSRS Alch value Rune Battleaxe - 24,960 Rune square - 23,040 Rune halberd - 38,400 Rune full helm - 21,120 Rune platebody - 39,000 Rune Platelegs - 38,400 Rune Kite - 32,640 Rune plateskirt - 38,400 Rune 2h - 38,400 Rune warhammer - 24,900 Dragon med - 60,000 Dragon mace - 30,000 Dragon longsword - 60,000 Dragon dagger - 18,000 Dragon Scim - 60,000 Mystic robe top - 72,000 Mystic bottom - 48,000 Mystic staves (earth,water,air,fire) - 25,550 Drops for the Higher Tier Monsters -Dragon halberd - 150,000 -Dragon battleaxe - 120,000 -Dragon platelegs/skirt - 162,000 -Dragon 2h - 132,000 -Dragon chain - 150,000 -Godsword shard - 150,000 -Marble block - 150,000 (these values could be edited at your discretion) Also, you could just put any random items on the drop table and just edit the high alch value As for bosses I think its good for them to keep dropping coins since people wont have the space to carry the drops or bring alchs if they are bossing. 0 Share this post Link to post Share on other sites
Jhaf 6 Posted March 28, 2019 I quite like this idea. Picking up minimal BM drops can get redundant. +1 from me. 0 Share this post Link to post Share on other sites