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kd

Ironman Suggestions

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As the Ironman mode is becoming more and more popular amongst the server I thought I'd post a few suggestions on how it could be improved. Feel free to comment more below and I'll add them in at a later time.

Herblore

I personally believe that when you're making potions through ironman it should be cheaper to make your own rather than buy from the store. This is also an incentive to train Herblore. Here are some of the current prices of buying materials vs buying the potions.

Prayer Potion 2.5k to buy - 4.5k to make
Super restore 5k to buy - 6.6k to make
Saradomin brew 4.5k to buy - 8.5k to make

Caskets

I totally understand why Ironmen can't get caskets as receiving a Dragon Warhammer from one would basically save you 1-500 kills at chaos fanatic. However.. do we need to remove them all together? I think it's important to add diversity to the loot you receive from a boss rather than "I need a tbow" lets kill Vetion 500. Below are some of the loot suggestions;

Cash? Skilling supplies? 3rd age pieces? Whip/fury(same loot as from crystal chest)

Basilisk Jaw

Please remove this from the vote shop for Ironman accounts as it's cheap (100 votes) and removes any incentive to kill basilisks in the future.

Clan Chat

Upon creating a new Ironman account, similar to the help CC, ironman accounts would auto be placed into an official ironman cc. We've seen people make these in the past but they never really last long as new Ironmen stay in the help cc.

Mysterious Emblems/Wildy Slayer

Please make these obtainable from Wilderness slayer or even just bosses/monsters killed inside the wilderness.

Feel free to add more suggestions below and/or debate about these suggestions.


 

Edited by kd
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+1 I think the ironman should be able to enter the 50m tournaments,also slayer xp is very slow.

Edited by Prominence

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I agree with everything you said.

I also think certain things should be removed from the shop to make the challenge and the journey to end game a lot longer and feel a lot more rewarding for example.

  • Remove Dragon crossbows from the store, they're very overpowered for early game players for only 5m? I'd recommend them to be a Rune/addy Dragon drop only.
  • Remove Dragon Hunter crossbow from the store, once again to overpowered for early game players make it a NPC drop only.
  • Remove Talismans from the skilling store, make people PVM for them it makes it so much rewarding and content for the game when you have to actually grind for certain things to be able to move forward on your Ironman
  • Remove certain skilling supplies which are linked together for example... logs, woodcut first then firemake, Cooking supplies, fish first then cook.. Bars, mine first then smith.
  • Due to the 1 world I think HCIM should have immunity for 2 parts of the day for around 30 minutes within the wilderness since most BIG pvm bosses are camped by many multi teams it allows a drout for them to achieve certain items for example twisted bow its a 95% chance of them dying while trying to get having immunity for 2 parts of the day allows them to actually put 1 hour of pure grinding into something that's near impossible at other times, this is still hard for a hcim if he dies since they lose their gear but yeah it's just a suggestion since it makes it alot harder for HCIM to move forward.
  •  allow certain items I know this is possible recode them under a different ID and make them untradeable and undroppable for inferno cape and assembler and similar items since having inferno cape for sale for 500 vote points is kinda P2W but I understand the reasoning it gives an eco for voting which is important.
  • make the assembler drop rate 100% within 50 kills same as 07 for Ironman only.
  •  adding a warriors guild would be fun also if possible and removing dragon defender from store.
  •  This is quite a unique thing but I think allowing us to decide what HP the Ring of life teleports us out on would same alot of DC deaths and save alot of heart breaks for HCIM.

I have many more suggestions but I'll save them for the future.

Edited by HCIMortem

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