AK-47 5 Posted July 4, 2020 (edited) Please look at risk value of items and see if we can get a fix? atm few items are not correctly valued at risk, for example, sol, ballistas, and most importantly imbued rings (25m) risk worth is nothing as you can see the risk value off ge prices is: ballista 40m sol 15m mages 10m ring 25m fury 8m barrows 8m current risk shows as 60m Edited July 4, 2020 by spudmo 0 Share this post Link to post Share on other sites
sr koiuets 6 Posted July 5, 2020 Yeah some items need to be fixed I agree 0 Share this post Link to post Share on other sites
David 444 Posted July 8, 2020 Patched most but.. Rings aren't worth 25M, yes they are 25M to be imbued but once your opponent gets the drop he only gets a berserker ring which is worth 1/2M. As for fury it's sell value is 4/5M, atm the economy value is 3.4M since it's based off the sell value at the shop. I could make all shop items have a value in between the sell value and buy value, around 60% of it's buy value. 0 Share this post Link to post Share on other sites
AK-47 5 Posted July 8, 2020 the rings i agree 25m is too much as risk value, the other items however i would keep the shop price the same (helps stabalize the market), only fix the risk value of items that are way off sale price : ) p.s the items i found that are way below are the staffs, sol and sod, and arma top bottom, ( i believe the risk value should be close to shop sell, because people are more likely to buy from shop then tp, for example the sell value of sol on tp can range from 20m-200m which is off, so people usually buy shop items from shop) thank you @David 0 Share this post Link to post Share on other sites
AK-47 5 Posted July 8, 2020 dfs risk price also 15, should be around 24-27m? 0 Share this post Link to post Share on other sites