Javier Milei 4 Posted January 1, 2022 (edited) Hello, i've been really grinding runewild skilling side and would like to suggest few tweaks and changes to the current skilling side of the game. 1- Wilderness resource arena minor changes. Since wildy resouce arena gives *DOUBLE* resources, i suggest giving double XP (Or a boost) on skills that are not gatherable. Such as: Cooking, Crafting, Firemaking, Smithing, Herblore This would make some skillers train there, with coins & resources brought by themselves, increasing the risk within the place and bring a hole lot more PKING activity there. 2- Add a ::empty command This command would help a bunch of players that are in need of emptying unwanted items. Such as bank cleaning, getting rid of useless skilling resources & more. Having a confirmation text pop out "Are you sure you would like to Empty your inventory?" 3- SkillCapes - This one has been suggested already Asign the level requirement to each cape to wear. Who isnt proud of a hard earned 99 skill? Seeing anyone wear a 99 slayer cape, which can take days or weeks just takes all the respect away. 4- Agility alternatives - Iron man accounts benefited too The only 2 Agility alternatives are: Gnome stronghold / Wildy Agility Course I'd like to see more courses added into game, sush as rooftops. These would help out the grind for HCIM accounts that for 1-99 Agility are foreced to either train all the way to 99 at gnome course (950 Laps) or to risk their HC status at the Wildy course. I suggest adding 2 alternative agility training courses, such as Seer's Village at 60+ and Ardougne at 90+ Those 4 are some i'd like to suggest right away and see if there is any interest in applying SKILLING changes into the game by the players + staff team. I'll keep grinding! Edited January 1, 2022 by sk1lz rsps 1 Share this post Link to post Share on other sites
supra mk4 8 Posted January 27, 2022 +1 to wildy xp ::empty is already a thing, but it only empties items that are spawnable. Option to empty items that have value would be nice. 1+ to more agility courses. I know that would make wildy agility useless and dead, but maybe make wildy agility better xp/h with other courses. 0 Share this post Link to post Share on other sites