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  1. 1 like
    I made it so the monsters in the catacombs have a significant higher defence bonus, also made the (greater) nechyraels have a 80 slayer requirement, I’ll be launching the pre-release soon that way we can see which monsters are ‘too’ easy to make money with.
  2. 1 like
    Hey, I Like your input so far, I hope you continue to familiarize yourself with the game and hopefully more ideas come along the way. I Agree with the Dragon Claw Spec not being too accurate personally I experience the same way as you. All the godswords were removed some time ago, not sure whether they'll be re-added or not but I highly doubt it. There's already a Multi boss spawning every know and then in the deep wilderness Known as Vorkath, The locations will be displayed on the screen upon Spawn (PM Spot) It drops some amazing high-tier stuff. We also recently buffed most of the Wilderness Bossse's Drop-Tables so this should definitely attract Both Pvmers/Pk'ers. More to come in the future but stuff like you mentioned Callisto etc are already in the game, Not the Tormented one though since it's Pre-Eoc and we only follow 07 Updates. I Don't see Having a bank by the ditch very necesarry, But I wouldn't Mind, If you're a donator you can do ::bank which will work everywhere except place's such as Wilderness, Duel arena etc. Thank you for suggesting, Hope to see more.
  3. 1 like
    Some nice ideas in here Silver: 1 - This could be implemented but I don't think it's very essential because the majority of players use gear presets, resulting in them not having to bank. 2 - I believe Claws aren't as accurate as AGS some of the time. Although, I have been specced an 83 with claws whilst wearing an Ely - so its definitely capable of hitting some high numbers when it does. 3 - There is a lot of content already in the wilderness, having Vorkath instead of Skotizo for example. There is also the Wyvern cave located in level 53 wilderness, along with all the other 07 bosses other than Crazy Archaeologist. 4 - There is an Imbue Scroll in the current Pkp shop, you'll just need to buy a ring from the armour shop and combine the two. 5 - Bgs and Zgs were already in the shop at one point, and they were then removed. I personally don't see anything wrong with adding Zgs/Bgs back into the Weapon shop, but that's based on me not knowing the reason why they were removed in the first place. I don't think Ags should be in there though, I class it as a item that requires effort in order to use, being one of the best spec weapons. 6 - We currently have Max Capes once you get 99 in all trainable skills (Agility, Herblore, Crafting, Slayer, Fishing, Cooking, Firemaking + Woodcutting).
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