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Showing most liked content on 07/11/2018 in Posts

  1. 2 likes
    I recommend starting off with a 5 man team for Raids until you get the hang of it before going down to 4 man team or even 3 man (minimum amount you can possibly due with good rng) Here is a Screenshot of my gear setup: Blowpipe is not bad but i really recommend atleast 3 twisted bows on each team if not 5. You can tweak the setup a little bit to personal interest but this is what works best for most people. VIDEO GUIDE LINKED AT THE BOTTOM WITH 100M GIVEAWAY! ENJOY PHASE 1 Start at the north west pillar and always stay behind the pillar to avoid being hit from verzik. When ready start to verzik to start phase 1. When the boss does the following animation, you have 4 seconds to use your the staff's special attack. the staff takes 35% spec each time. You must go in order of the pillars or you will be hit! Before the first pillar falls, run to the pillar south during verzik animation. If you make a mistake and get hit by verzik the best thing you can do is put on redemption, eat an angler and Pray you don't get 1 hit! The Last hit has been made against Verzik and it's time to move away from the pillars and start phase 2 PHASE 2 To start off Phase 2, everyone needs to run away from all pillars remaining and spread out. 4 Spiders will spawn in each corner of the room so 4 players must be prepared to freeze them everytime they spawn! The boss Verzik will shoot range attacks at you that you must avoid by side stepping. Pray range just in case you get hit by a few of them. A green spider spawns to the north letting you know that a healer is about to spawn. Freeze the spider right away to avoid taking damage from it and then together blowpipe the healer before it heals the boss to much. When the boss gets below 35% hp. Verzik will spawn 2 red spiders to protect her. Do not attack Verzik as you will only heal her and kill the red spiders as soon as possible with blowpipe. After the First Red Spiders spawn, begin to pray against Magic since Verzik will begin to hit you with a Red Bullet that does Magic Damage. That's about it for Phase 2. PHASE 3 Once phase 2 ends, quickly pull out your Dragon Warhammer and get ready to spec the 3rd phase. Keep your distance and pray flick Magic and Range to reduce the damage from 50-60 to 0-30. Magic Attack Range Attack After about 4 to 5 attacks from Verzik, the 4 spiders will spawn. Be ready to freeze them ASAP. Verzik has walked to the center of the room and you this means you are starting the first phase of phase 3. Web phase. Spread out and WALK clockwise to avoid filling up the room with webs. This is the second phase of phsae 3. Pool Phase You MUST be on a pool by YOURSELF and no other teammate is with you. There are even amount of pools for the amount of players alive. Compare your teammates locations with the locations of the pools and determine which pool is best to take FOR THE TEAM! Use Voice communication if you have. This is a tornado. Spawns only when Phase 3 is about 15-20% hp. They will do consistent 30s if you stop moving. Now to third phase of phase 3. Orb Phase To Prevent the orb from killing your teammate or yourself, everyone needs to get together to reduce the damage dealt. The orb will pass onto another teammate then dissapear. dealing 0-50 damage together to 50-90 damage alone. WARNING: THE ORB WILL DISSAPEAR AFTER 2 HIT SO DO NOT MOVE AFTER THE FIRST HIT STAY TOGETHER. This is what happens when you abandon your teammate. (WE LET HIM DIE AS RNG SACRIFICE LOL) If everything is done correctly Verzik should die no problem! So UGLY!!!!!!! I hope you enjoy my Guide and here is a link to a Video guide if you found everything above really annoying. (no commentary)
  2. 1 like
    Hi there! I have a couple of ideas / suggestions that I would love to share, but I feel like it's best to put them all in 1 thread rather than making many different ones. So here we go. Note that these are just my opinions, subject to change and i'd love to hear your feedback on them! - More skilling. PKing and PVMing are indeed great ways to make blood money. But I feel like an rsps is incomplete without proper skilling. Not everybody is a PK'er or a PVM'er. Personally I like being challenged to grind for my max cape you know? For example just put in some skilling teleports to the woodcutting guild, fishing guild, mining places, hunter locations, farming patches, thieving stalls, agility courses. Getting a max cape would finally be a real achievment, rather than simply buying it. You name it. Might not be a bad idea to put some trees or ores in donator islands as well. - If skilling becomes a thing, we might want NPC stores with skilling supplies to be bought. Like tools for example. - I agree that setting a bank pin is important, but I doubt that a lot of people do it. Why not make it more rewarding and tempting for a new player to set a bank pin? For example giving the player a onetime 5M blood money for setting his pin? I've seen many other servers doing this with 2FA and bank pins, the accounts that have 2FA and bank pin set would receive 50% bonus xp after voting for example. - Increase the standard amount of kills on slayer tasks. I've been getting slayer tasks ranging anywhere from 10 to 15 kills. In my opinion this is just not enough. - I know many of you will hate me for it, but maybe we should ''nerf'' blowpipes by making it need darts. By doing this, mining and smithing would be stimulated and thus a new way of making money for players would be created. Maybe add runite bars / ore as a drop to some NPC's too? - Introduce Pest Control, yes. I know many may hate me once again for this, but (Elite) Void shouldn't be this easy to obtain, this shouldn't be EasyScape people! - Introduce Ironman mode. I think it would be nice to have the option to be an Ironman, it would add more variaty to the game. If this turns out to be a success, HCIM and UIM next? - Introduce Warriors Guild? Personally I don't have anything against buying a dragon defender from that shop but maybe it could be a thing for Ironmen. Or maybe some other people may simply dislike buying a dragon defender like this. - Introduce the Lizardman Shaman. This boss would drop the dragon warhammer like it does in OldSchool Runescape. - Introduce the Grotesuq Guardians. Why? Because the pet is badass duhh. - Inferno cave. Make people actually ''deserve'' their inferno cape rather than having to buy it. I don't know if the only way to get it currently is through donating, but that seems like pay to win shenanigans to me. - Maybe put some NPC's in donator island that drop decent loot so it's actually worth donating. - Remove Kraken Tentacle from the store and introduce Kraken instead. Make it at least a little challenging! That's about it from me, I would love to hear your thoughts on this, or anything you wish to see in the future. Thanks for reading, Lesion out.
  3. 1 like
    Credits to P6st0lz for the pet drop rate stuff! As P6st0lz pointed out to me, pets are obtainable drops from bosses but are not included in the droptables. We don't see why this is not in the droptables, it's a small thing but it adds some meaning to bossing. Bonus XP days The XP rates are quite low for skilling compared to other RSPS's (that's not a bad thing, don't mistake me). But I'd love to see something in Runewild where every day another skill gets a certain XP-percentage boost. For example: on 13/07/2018: Woodcutting 10% boost. Feedback is always appreciated, let me know your thoughts! Lesion out
  4. 1 like
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