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    Hello fellow runewilders, As some of you might know upon completing all achievements you will be rewarded with a bunch of money mboxes and the achievement cape. But sadly, the cape is just somewhat of a cosmetic cape and isn’t great for combat. I’d like to see this change since I think I’d be a great way of making more aspects/places of the game become more active. That being said, I’d like to introduce the achievement cape as a replacement for the completionist cape of pre-eoc era which doesn’t exists in osrs. Meaning you are required to do all achievements and max your account to be able to wear this cape. The stats of the cape should be the same as the champions cape. In Runewild the champion's cape can only be worn by the current number 1 ranking clan. The cape acts as a mage cape imbued, ava’s accumulator and firecape in one. The reason it shouldn’t be having the same stats as the infernal cape or ava’s assembler is obviously because otherwise these items would become worthless. As always let me know what you think down below ? Champion’s cape: The achievement cape:
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    RuneWild PvP Leagues: Beta Season The PvP Leagues is a competitive feature with a leaderboard which is divided into different divisions and tiers. Beta Season The beta season is the season where we tackle the issues, the official Season I starts on the 30th of September. Every season will last 1 month, the rewards for the Beta Season are as follows.. #1 - 50$ credits scroll & 50.000 Wild Points #2 - 25$ credits scroll & 25.000 Wild Points #3 - 10$ credits scroll & 10.000 Wild Points This for every league so in total 12 players will be rewarded. Four Leagues There are four seperate leagues with each it's own leaderboard and player statistics. The popular fighting types which I have created leagues for are, Pure NH, Hybrid, Maxed, Pure. You can view the ranking and statistics of the different type of leagues through the dropdown menu. You need to play your promos in an instanced area when the queue hits 4 players. This icon will appear for fights where you or your opponent has left the fight earlier than you did. For more information about PvP Leagues read this blog. Vesta's Longsword We had a poll regarding Ancient's PvP armour to be introduced, it surpassed the poll with 75%+. I decided to make the introduction of it slowly and started off with the Vesta's longsword. Special attack The special attack of a successful hit will deal anywhere between 20% and 120% of the wielder's standard max hit. The accuracy of this special attack is rolled against 25% of the opponent's defence. How to obtain it? You have a chance on receiving it from a Legendary Mystery box for 100 credits or through the Revenants in the Revenants cave. You can type ::revs for a shortcut to the Revenants cave. Miscellaneous Vesta longsword, Ghrazi rapier & Avernic defender have been added to all Mystery boxes and caskets. The name change scroll has been added to the Sponsor store for 100 credits. I have added new hair design to character customization. Dharok's items have increased in price in the Armour store. The donator island teleport (!di) now teleports exactly next to the bank and restore (special attack) altar. The craws bow accuracy on wilderness monsters whilst being charged has been buffed heavily. Untradeables no longer count as risk. Dragon scimitar ornament kit has been added to the vote shop. The range at Fishing guild can now be used to cook fish. Upon casting a spell that you're unable to cast, it will no longer delay your attack. Upon using a special attack without having special energy, it will now do a normal attack instead of delaying your attack. The lever that leads to ardougne on the PvP height will no longer bug. Promotions Rizza, RAINBOW and Blackhat have been promoted to the Moderator role. Storm and Nicc have been demoted due to inactivity. Video of the Week
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    <3 enjoy your free post counts my friends
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