Jump to content

Leaderboard


Popular Content

Showing most liked content on 10/02/2018 in Posts

  1. 1 like
    PvP Leagues: Season IThe official Season I has started and ends in the morning of the 1st of November, 7 AM GMT.Every season will last 1 month, the rewards for Season I are as follows..#1 - 20M OSRS, 50$ credits scroll & 50.000 Wild Points#2 - 10M OSRS, 25$ credits scroll & 25.000 Wild Points#3 - 10$ credits scroll & 10.000 Wild Points This is for every league so in total 12 players will be rewarded. Beta Season Winners RuneWild Credits Store A new cosmetic armour set has been added called the Fancy strong armour, it is the cosmetic version of bandos and has the same bonus. Fancy strong armour I The two armour pieces can be upgraded by right-clicking them into tier II for 1000 credits which is only a cosmetic upgrade. Fancy strong armour II Fancy strong armour I can be bought through the credits store for 1000 credits. The justiciar armour pieces have been added for 750 credits each. Christmas cracker has been increased to 750 credits 3rd age mystery box has been decreased to 300 credits 3rd age boxes can now be obtained through the Golden casket and Legendary Mystery box. PvP League Changes During Beta Season You may now forfeit in a Hybrid League fight without losing ELO or LP if you or your opponent wears the items below, you will get notified ingame with this message check for ancests and ahrims armadyl items - top and bottom check for arcane spectral ely dfs - shield check for eternal prims - boots check for occult torture - amulet check for ring of suffering - ring check for serp tanz mag - helm check for vesta's longsword kodai and tsotd - weapon You will now see the #1 of a League on the main leaderboards screen The bugs with forfeiting, logging out without losing ELO have been patched. You will also be notified how much ELO you gained/lost and also when you are no longer in a league fight. You will no longer be able to protect overheads whilst being in a League Hybrid, Pure or Maxed match. You can no longer have a dragon or zamorakian spear or hasta in a League fight. Miscellaneous Added a confirmation message to any purchase or sale through the Trading post. Added the blacklist system to PvP too besides it only being Edgeville Wilderness. (::blacklist name to blacklist a player) There were a few items which were untradeable and counted towards your risk value, all of these have been corrected.
  2. 1 like
    well boys we had a bit of a rocky start but i am soo happy to see this sytem work out aswell as its doing i am immensly proud of @David for listening to his community when it comes to updates and their opinions on updates. this update has been a collection of the communities input and opinions. im so happy to see that the community is really putting this system into effect. I would love to know what your opinions are on the system and how you are using it or not using it i guess .
  3. 1 like
    Green = I agree in some way Red = it’s a no for me 1. Add Clan wars, will produce more multi warring activity. I could get behind this one. However, I like the idea of creating a hot zone for pkers and pvmers in multi combat zones more such as revenants are right now. 2. Add the infernal boss & All waves. I guess this is doable however people should pay a fee (preferable rather high min: 200m range) to enter the final boss wave. If there is no fee the cape will become worthless. If players die while trying to get the cape they will lose the 200m. I can see this being a decent money sink for the game. 3. Add more drops to the wilderness bosses drop tables, no one ever goes to half of them. I believe every boss is good the way it is right now. Every wilderness boss drops a rare item which is worth going for (vetion: tbow, callisto: dhin’s bulwark, etc.) The reason you feel as if most of these places are empty is because most people on this server either are pking or killing revs since they drop vls which is as of now more expensive then any other drop of the wilderness bosses. In time when the demand for tbows or dhin’s shields will rise again and it may turn around resulting in people killing the bosses again. 4. Increase the blood money drops per kill past 40 wild. This is already in place I believe. 5. Place a boss/monsters (non aggro) around havoc hill with good drops, will promote magebank activity. The magebank activity is pretty high as it is. Killing battle mages is the best way for making money in game as of now. I don’t think we should introduce some kind of game breaking monster to add more activity at magebank thus making the rest of the wilderness dead again. 6. Increase the time to be able to teleport into wild after dying and using preset, it's too low atm and makes multi wars aids. (Increase to 1 minute) I disagree. I was one of the first people to preach this timer to be put in place to prevent ragging. Howerver, 30 seconds is more than enough. Going from 0 to 1 minute is too big of a gap. Secondly: waiting 1 minute to be able to help your buddies in deepwild is awful ! It almost makes it pointless to return after you have died. This will lead to very short multi wars between clans thus killing multi battles within minutes. Genuine bad idea! 7. Add arcanes & Kodai wand to the battlemages drop table, currently barely any arcanes in-game thus making magebank again ALOT more active. Genuine horrific idea! Especially since you already asked for a higher increase in magebank activity in a previous suggestion. By adding these drops to battlemages, you will truly break the game. You would give large single clans even more wealth and control over the game. Since it will be them who chose who gets to pvm and who gets to kill the monsters. By adding drops such as arcane or kodai you will make killing chaos elemental and corporal beast pointless which is something that contradicts one of your previous suggestions. 8. Increase the loot from treasure chests, remove elders treasure spawn & add to 30+ wild at single strip. Yes, the loot of the chest should be buffed depending on which level you have to tank from and wether it’s in multi or not. So, the chest at 55's will be containing the best loot and the one at elders the worst loot since it's way easier to tank. General thought on the suggestions: Some ideas were good, some were straight up game breaking and not thought out well. Next time I’d like to see 1 suggestion at the time with more thought put into it. (no hate, just feedback.)
  4. 1 like
    I think those all sound like genuine good ideas, except for #2 & It's an rsps i'm not sure too many people would want to spend1-2hours doing the infernal #7. Battle mages are too afk, would be too heavily camped for arcanes/kodais a no from me.
  5. 1 like
    Sub,like and comment ign name to participate in 250m giveaway!
  6. 1 like
    Amazing update, and as you said its great to see @David listening to the community. Keep up the good work
  7. 1 like
    Thanks mate appreciate the kind words.
  8. 1 like
    Drax -no respect ft futuristic
  9. 1 like
    gotta do 5 artists not musically diverse enough for your high standards. 1. fredo santana. RIP my dood 2. young dolph 3. shoreline mafia 4. drakeo tha ruler 5. comethazine
×