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Showing most liked content on 12/15/2018 in Posts

  1. 1 like
    Yeah no teleports to wildy slayer tasks ofc, only safezones
  2. 1 like
    Honestly @PeteDavidson, with the recent update made to skilling, I would love to hear your suggestions. A rework can always be done as long as it's reasonable. Free entry to resource area would be lovely I can support that and slayer task teleport would be too OP if players can teleport to their wildy tasks for example corp where you'd just skip the whole multi area of the wild. If it's only for non-wildy task, I don't see any harm. Thank you everyone and keep the suggestions coming. Would love to see what everyone has in mind
  3. 1 like
    I could agree with you on this. That would make getting the cape more interesting and it's not that those are too OP elements to the cape.
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