Runewild Skilling Methods and the Correlative XP / Hour
Woodcutting:
Oak logs: 2.2m/hr (15 woodcutting) (best for xp less afk)
Willow logs: 2.26m/hr (30 woodcutting) (I would go for willows if you are going for xp as they are more afk than oaks)
Maple logs: 1.9m/hr (45 woodcutting)
Yew logs: 1.9m/hr (60 woodcutting)
Magic logs: 1.65m/hr (75 woodcutting) (best for money/firemaking) (good to get done for the 5k in wildy achievement in the wildy resource area North East of lever)
Crafting:
Uncut Onyx: 15m/hr (67 crafting) (this deppends on your efficiency) (I recommend using a noted stack on a bank to improve efficiency)
Agility:
Wilderness Agility Course: 5m/hr (50 agility)
Herblore:
Ranging potion: ~7.37m/hr (72 herb)
Grimy torstol are 3k ea in shop, super combat sells for 4k ea in shop. Would not recommend doing super combats for money, and you can only make 7 each inventory.
Fishing:
Salmon: 4.1m/hr (30 fishing) (best for xp)
Anglerfish barb village: 1.1m/hr (82 fishing)
Anglerfish resource area: 3m/hr (82 fishing) (best for cooking and money PS: beware of pkers)
Cooking:
Monkfish: 3.6m/hr (62 cooking, use cooking gauntlets) (best spawnable fish)
Anglerfish: 5.5m/hr (84 cooking, use cooking gauntlets) (best for xp and money if you fish them at resource area) (Good to get out of the way for the achievement)
Firemaking:
Mahogany logs: 3.9m/hr (50 firemaking) (best spawnable logs) (I believe !cw is the most efficient place to train)
Yew logs: 5m/hr (60 firemaking) (best cheapest logs) (I believe !cw is the most efficient place to train)
Magic logs: 7.5m/hr (75 firemaking) (best for xp) (I believe !cw is the most efficient place to train)
Slayer:
Disable elite slayer tasks for best xp / hour.
Unlock longer tasks, Slayer Helm, Slayer Helm (I) ASAP.
Original thread
Majority of the credit goes to @Q10 for the thread layout, the majority of the xp per hour figures, and the graphics.
I've added the required levels for the different training methods, fixed a few of the xp/hour figures (I will correct more and more as I test them)
I attempted to comment a few of these changes since I saw they were no longer accurate, but my comment was removed by @Adam for "grave digging" and I was given warning points, even thought the thread was pinned. So now you guys get a whole need thread with a few updated numbers, handy dandy required level for each method, and and other small tweaks.