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Everything posted by Lesion
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Just throwing a question out there: What about Donator Island? First time I got there I was a little confused, it's pretty much empty except for 2 altars and a bank booth. The two altars are made pretty much useless by the font in edgeville. Will it be changed? What will be added to make it worthwhile?
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Hi there! I noticed this on a task: Regular Nechryael droptable Greater Nechryael droptable I believe it should be the other way around as greater nechryaels are stronger, and thus should be more rewarding. I hope this small detail gets taken seriously, Lesion out.
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It is indeed useless for PVM, but it is useful for PKers.
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- each slayer task 300 points? Hell to the naw brother. (No support) - Skilling does not represent slayer or has nothing to do with slayer so no, I don't think fish caught or logs chopped or whatever should give you slayer points. (no support) Catacombs - not bad to give them something worthy but that would make dust devils OP as fuck. Since it's multi and they can be barraged effectively, that would make dark claw farming wayyy too easy. (no support) - a skotitzo totem would be nice, but rather at 1/512. (kind of support?) PVP - I don't have an opinion on this as i'm not a pker. (undecided) - a chance to get something off your target? Isn't that just their +1? Like when you smite them? When done correct, PVP is already rewarding enough in my opinion (no support) Overall - You mean repairing your armour at Perdu? 175.000 is fine, that's literally 1 kill on any elite task and 2-3 kills on any hard task. It's fine as it is. (No support) - Isn't that stuff with imbued rings the same as in Oldschool? Imbued items are simply untradeable and not lost on death. I would support if the other player would get a compensation in blood money when killing somebody with an imbued ring. - I don't think Olm (Chambers of Xeric's) is needed. All raids 1 items are currently available through wilderniss bosses. Removing this would most likely kill the wilderniss since that activity is what keeps the wilderniss alive. - I wouldn't complain about getting 50M blood money. That's a lot for a competition like that. - I don't stake, but I have to agree and disagree. Maybe they did set the limit so people wouldn't get scammed for their entire bank. On the other hand I agree with you, staking is your own risk and you can decide for yourself if you want to stake your entire bank or not. The risks are theirs. - Support.
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I don't think prices should be changed, I believe they're fine
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Yeah, I agree it may be too much work too add that all in seperatly. What about Barrows by the way? Would they be able to buy it from Vannakka or would they have to do barrows?
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I would say give them Attack, Strength, Defence, Ranged, Magic and prayer pots and let them make brews and restores themselves.
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I suggested this a while ago as well, so obviously I have to support this! Although I have one question: Would ironmen have the ability to spawn items such as runes? If not, an overhaul in the form of introducing runecrafting would be neccesary. The same could be asked for potions, if they can not spawn potions we will need to have farming become a thing to grow herbs.
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Hi there! First of all: This was not my idea, I had no idea about this until my CC member Star pointed this out to me. The thing is that crafting and herblore work completely different, and one of them is much easier and AFK-able than the other. In this situation, herblore is much easier. You have to train crafting by clicking your chisel and then clicking all 27 gems individually over and over. From what I understood, for herblore you only do this once and it will automatically do your entire inventory. So it's safe to say that crafting is much more click-intensive than herbloring and maybe most skills. I would like to suggest to either make both very click-intensive or make it so that for both it only requires 1 action to do the entire inventory. Because personally, I think it's rather weird that with one skill almost all effort is done for you, while for the other skill you have to be constantly clicking. Thanks for reading, leave your opinion on this idea and have a good day!
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Very useful, thanks Ian!
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Although something similar has been posted, (I could be mistaken, of course.) I fully support some more donator perks!
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Very cute indeedy, thank you!
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Hi! My introduction is somewhat late.. I think i've been playing for like a week, I think.. So yeah, I'm Lesion. I'm 18 and I live in The Netherlands but please don't talk Dutch to me, just approach me in English ^^ You may have seen me around on the suggestion page, yeah I've been active i'd say You may have also seen me in the #NAMELESS clan, or PK'ing with them and planking shortly after. Let's be honest, I'm not a good Pk'er hehe. I like talking so if you feel like talking, approach me in game! I like to help, so if you need help, don't hesitate. I hope to see some of you in-game! Lesion out
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Hhahaha I love that title! Let's make it happen
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Hi there! Here a few more small add-ons to the game. Just that little bit more content to the game does it Highscores in Boss KC I can understand how proud PK'ers are with their KD or amount of kills, just a PVM'er would be proud of having the highest KC on a boss. That's why I would love to see a leaderboard being introduced for the highest KC on each boss. It adds a little competition in PVM'ing which I personally would like to watch from a distance Highscores in Boss Timer Similar to the idea above, but with time. I bet many people have achieved insane times but there is no way (except printscreening) of showing it to the rest of the server. That's why I'd like to see a leaderboard for fastest kill on each boss. Having the ability to choose between normal, hard or extreme tasks As of right now, I think it's extremely annoying when you get a task you are unable to do (as a result of a lack of gear) or simply don't like. Hate the times you don't have enough points to skip a task. I think it would be nice to be able to make your own choice. This would only be fair, sure people would pick easier tasks but that's why they give less points right? Some players could reach level 80 slayer with normal gear but are in no way ready for the real bosses. Hence why i'd like to see this as an own choice in the future. Clue scrolls I think this would just be a nice bit of content to the game. Easy, Medium, Hard, Elite and maybe even Master clues! I think Master clues would be great, they would also require people to train skills a little bit (Like in 07). If ironman mode becomes a thing (And I really hope it does), clues would be a great way for ironmen to obtain stuff like ranger boots. Clues would also be a way to hit the rarer droptables, like items from the RuneWild cosmetic shop, crystal keys, robin hood hat, ranger boots, 3rd Age or even the beloved Top Hat or Suitcase. Easy and medium clues should be drops from easier slayer tasks, hard clues from hard slayer tasks and elite/master clues from elite tasks. Barbarian course, ardougne and falador course I agree, agility is boring. But I don't like how few options it has to be trained. Gnome area is just roundout slow and you can't train agility in the wildy course for 5 minutes before a clown shows up. Just for the sake of adding more possibilities to it, i'd say at least add the barbarian course. Maybe the arougne and falador course if interested. I believe the arougne rooftop course is the second best xp per lap just after the wildy arena. That's about it (Praise be!), leave your feedback please! Lesion out
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I'd love to see a tab to search for player names. This way people could advertise their POS (Player Owned Store) easier and that would enable us to browse much faster through all the stuffs! Would love to hear your feedback!
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I would love to see a couple of teleports on it to certain locations. Just to make it a little faster maybe. Would be useful for slayer I suppose! Support.
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Hi! We are #NAMELESS, led by RSPS Merk. This is a clan which mainly focuses on PK'ing. However, PVM is also an activity on the regular. We are a pretty simple clan, so the requirements are simple: - Discord required - Come on Discord for PK trips. No Discord = No PK'ing. - No killing other CC members unless mutual agree for a fight - Respect other CC members, no flaming or harrassing <3 What can we offer you? - Mates for PK'ing or PVM'ing, guided and organized in our Discord channels - Help in general - RSPS Merk <3 - Giveaways within our Discord community (only for CC members) (There is a giveaway active right now <3) - Raids ''Sign me right the fuck up!'' you say? Follow these steps: - Contact Lesion or RSPS Merk in-game. Or add Lesion#1768 on Discord. - Ask for the invitation link and send your current in-game status ( i.e no donator, donator) - From here on we will take care of the rest, welcome aboard! Thanks for reading, we hope to see you soon! - RSPS Merk, Lesion.
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Thank you Heart!
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Thanks for the support! Do you disagree on Pest Control as it would take more time for people to start bossing? Personally I think this wouldn't be all that harmful. As of right now the wilderniss bosses are packed (especially vet'ion) as a result of people buying full void in the first 30 minutes upon entering the game. I think it wouldn't be a bad thing if people had to grind for their void, that way wilderniss bosses wouldn't be packed all the time.
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Hi there! I have a couple of ideas / suggestions that I would love to share, but I feel like it's best to put them all in 1 thread rather than making many different ones. So here we go. Note that these are just my opinions, subject to change and i'd love to hear your feedback on them! - More skilling. PKing and PVMing are indeed great ways to make blood money. But I feel like an rsps is incomplete without proper skilling. Not everybody is a PK'er or a PVM'er. Personally I like being challenged to grind for my max cape you know? For example just put in some skilling teleports to the woodcutting guild, fishing guild, mining places, hunter locations, farming patches, thieving stalls, agility courses. Getting a max cape would finally be a real achievment, rather than simply buying it. You name it. Might not be a bad idea to put some trees or ores in donator islands as well. - If skilling becomes a thing, we might want NPC stores with skilling supplies to be bought. Like tools for example. - I agree that setting a bank pin is important, but I doubt that a lot of people do it. Why not make it more rewarding and tempting for a new player to set a bank pin? For example giving the player a onetime 5M blood money for setting his pin? I've seen many other servers doing this with 2FA and bank pins, the accounts that have 2FA and bank pin set would receive 50% bonus xp after voting for example. - Increase the standard amount of kills on slayer tasks. I've been getting slayer tasks ranging anywhere from 10 to 15 kills. In my opinion this is just not enough. - I know many of you will hate me for it, but maybe we should ''nerf'' blowpipes by making it need darts. By doing this, mining and smithing would be stimulated and thus a new way of making money for players would be created. Maybe add runite bars / ore as a drop to some NPC's too? - Introduce Pest Control, yes. I know many may hate me once again for this, but (Elite) Void shouldn't be this easy to obtain, this shouldn't be EasyScape people! - Introduce Ironman mode. I think it would be nice to have the option to be an Ironman, it would add more variaty to the game. If this turns out to be a success, HCIM and UIM next? - Introduce Warriors Guild? Personally I don't have anything against buying a dragon defender from that shop but maybe it could be a thing for Ironmen. Or maybe some other people may simply dislike buying a dragon defender like this. - Introduce the Lizardman Shaman. This boss would drop the dragon warhammer like it does in OldSchool Runescape. - Introduce the Grotesuq Guardians. Why? Because the pet is badass duhh. - Inferno cave. Make people actually ''deserve'' their inferno cape rather than having to buy it. I don't know if the only way to get it currently is through donating, but that seems like pay to win shenanigans to me. - Maybe put some NPC's in donator island that drop decent loot so it's actually worth donating. - Remove Kraken Tentacle from the store and introduce Kraken instead. Make it at least a little challenging! That's about it from me, I would love to hear your thoughts on this, or anything you wish to see in the future. Thanks for reading, Lesion out.